package grisar.gris.logic;

public class EnemyDesc {

	int minHP,maxHP;
	int minSpeed,maxSpeed;
	
	
	public EnemyDesc(){
		
	}
	
	public void setHPRange(int minHP, int maxHP){
		
		this.minHP = minHP;
		this.maxHP = maxHP;
	}
	
	public int getMinHP(){
		return minHP;
	}
	
	public int getMaxHP(){
		return maxHP;
	}
	
	public void setSpeedRange(int minSpeed, int maxSpeed){
		
		this.minSpeed = minSpeed;
		this.maxSpeed = maxSpeed;
	}
	
	public int getMinSpeed(){
		
		return minSpeed;
	}
	
	public int getMaxSpeed(){
		
		return maxSpeed;
	}
	
	
}
